jueves, 21 de junio de 2012

Outfit Formulas (Synthetis) Pockie ninja


 - Pockie Ninja Outfit Synthesis
 -

Open your Backpack and locate the Synthesis button (right side of your inventory items).
     - [Main Item] + [Catalyst + Catalyst] = [Synthesized Item]

     - [Main Item] - Must contain an outfit to get another outfit.
     - [Catalysts] - Any item that has a Synthesis value. Higher Synthesis value will
have better chances getting better outfits - Blue or Orange. Note that higher than +1 outfits can't be used as a Catalyst.

     - Synthesis value = S.v.
     - [1s] = equipments with 1 stat or with 22 S.v.
     - [2s] = equipments with 2 stats or with 31 S.v.
     - [3s] = equipments with 3 stats or with 39 S.v.
     - [4s] = equipments with 4 stats or with 46 S.v.

     - Gray Outfits = 27 S.v.
     - Blue Outfits = 35 S.v.
     - Orange Outfits = 42 S.v.

     - Pets = 30 or 40 S.v.
     - Lucky Gem = 42 S.v.

     - You can also use Pets, Foods or Stones/Gems as long that they have Synthesis values.
     - Using 3 of a kind outfit will not result to a new outfit but into an upgraded outfit (+1).

- Pockie Ninja Blue Outfits -

     - [Main Item] = Must be a Gray outfit
     - [Catalyst] = Any item with higher S.v. will give better chances of
getting Blue outfits. Failed Synthesis will result to another Gray outfit.

     - [Gray outfit] + [1s] + [1s] = 20% Success Rate
     - [Gray outfit] + [Gray outfit] + [Gray outfit] = 50% Success Rate
     - [Gray outfit] + [2s] + [2s] = 70% Success Rate
     - [Gray outfit] + [3s] + [3s] = 90% Success Rate

Tip: Avoid using Items with less than 22 S.v. as Catalyst.

- Pockie Ninja Orange Outfits -

     - [Main Item] = Must be a Blue outfit
     - [Catalyst] = Any item with higher S.v. will give better chances of 
getting Orange outfits. Failed Synthesis will result to another Blue or Gray(rarely) outfit.

     - [Blue outfit] + [1s] + [1s] = 10% Success Rate
     - [Blue outfit] + [2s] + [2s] = 40% Success Rate
     - [Blue outfit] + [Blue outfit] + [Blue outfit] = 50% Success Rate
     - [Blue outfit] + [3s] + [3s] = 70% Success Rate
     - [Blue outfit] + [40 and above S.v.] + [40 and above S.v.] = 90% Success Rate

     - [Orange outfit] + [1s] + [1s] = 90% Success Rate [Orange outfit]

Tip: Avoid using Items with less than 22 S.v. as Catalyst.

- Methods -

     - [Gray outfit] + [Gray outfit] + [Gray outfit] = 50% Success Rate
     - [Blue outfit] + [Blue outfit] + [Blue outfit] = 50% Success Rate

     - The above methods are somewhat not recommended. Why?
     - because it's a waste of outfits. Why?
     - because from those 3 [Gray Outfits] you can actually get 3 [Blue outfits].
     - because from those 3 [Blue outfits] you can actually get 3 [Orange outfits].
     - the only drawback is that, it will take time, but it's worth it.

Recommended
     - [Gray outfit] + [2s] + [2s] = 70% Success Rate
     - [Blue outfit] + [2s] + [2s] = 40% Success Rate
     - [Blue outfit] + [3s] + [3s] = 70% Success Rate

How to get [2s] Gears - (31 S.v.)
     - Random reward from outdoor monster kills.
     - Valhalla Blue or Orange Box. Only use unwanted bound gears.
     - Enchantment Stones from Exploration (32 S.v.).
     - Use only unwanted Enchantment Stones (stat based).

Through Synthesis
     - The Item Shop/Merchant Shop refreshes every 30 min.
     - You can also refresh the Shop for a number of stones.
     - At the "Item Shop" Tab, buy all [1s] gears (22 S.v.).
     - Around 200 Stones per piece.

     - [1s] + [1s] + [1s] = [2s] Gear 40% Success Rate
     - Earn lots of [2s] Gears then proceed on synthesizing [Blue] or [Orange] outfits.
     - You can also synthesize them to [3s] if you want for higher success rate.


Auto Transfer from Transfer Shop NEW!
     - Easier but it will cost you more stones. The result is still randomized though.
     - I recommend to use it only when your synthesize fee reaches above 600 stones.

Outfit Formulas (Synthetis) Pockie ninja


 - Pockie Ninja Outfit Synthesis
 -

Open your Backpack and locate the Synthesis button (right side of your inventory items).
     - [Main Item] + [Catalyst + Catalyst] = [Synthesized Item]

     - [Main Item] - Must contain an outfit to get another outfit.
     - [Catalysts] - Any item that has a Synthesis value. Higher Synthesis value will
have better chances getting better outfits - Blue or Orange. Note that higher than +1 outfits can't be used as a Catalyst.

     - Synthesis value = S.v.
     - [1s] = equipments with 1 stat or with 22 S.v.
     - [2s] = equipments with 2 stats or with 31 S.v.
     - [3s] = equipments with 3 stats or with 39 S.v.
     - [4s] = equipments with 4 stats or with 46 S.v.

     - Gray Outfits = 27 S.v.
     - Blue Outfits = 35 S.v.
     - Orange Outfits = 42 S.v.

     - Pets = 30 or 40 S.v.
     - Lucky Gem = 42 S.v.

     - You can also use Pets, Foods or Stones/Gems as long that they have Synthesis values.
     - Using 3 of a kind outfit will not result to a new outfit but into an upgraded outfit (+1).

- Pockie Ninja Blue Outfits -

     - [Main Item] = Must be a Gray outfit
     - [Catalyst] = Any item with higher S.v. will give better chances of
getting Blue outfits. Failed Synthesis will result to another Gray outfit.

     - [Gray outfit] + [1s] + [1s] = 20% Success Rate
     - [Gray outfit] + [Gray outfit] + [Gray outfit] = 50% Success Rate
     - [Gray outfit] + [2s] + [2s] = 70% Success Rate
     - [Gray outfit] + [3s] + [3s] = 90% Success Rate

Tip: Avoid using Items with less than 22 S.v. as Catalyst.

- Pockie Ninja Orange Outfits -

     - [Main Item] = Must be a Blue outfit
     - [Catalyst] = Any item with higher S.v. will give better chances of 
getting Orange outfits. Failed Synthesis will result to another Blue or Gray(rarely) outfit.

     - [Blue outfit] + [1s] + [1s] = 10% Success Rate
     - [Blue outfit] + [2s] + [2s] = 40% Success Rate
     - [Blue outfit] + [Blue outfit] + [Blue outfit] = 50% Success Rate
     - [Blue outfit] + [3s] + [3s] = 70% Success Rate
     - [Blue outfit] + [40 and above S.v.] + [40 and above S.v.] = 90% Success Rate

     - [Orange outfit] + [1s] + [1s] = 90% Success Rate [Orange outfit]

Tip: Avoid using Items with less than 22 S.v. as Catalyst.

- Methods -

     - [Gray outfit] + [Gray outfit] + [Gray outfit] = 50% Success Rate
     - [Blue outfit] + [Blue outfit] + [Blue outfit] = 50% Success Rate

     - The above methods are somewhat not recommended. Why?
     - because it's a waste of outfits. Why?
     - because from those 3 [Gray Outfits] you can actually get 3 [Blue outfits].
     - because from those 3 [Blue outfits] you can actually get 3 [Orange outfits].
     - the only drawback is that, it will take time, but it's worth it.

Recommended
     - [Gray outfit] + [2s] + [2s] = 70% Success Rate
     - [Blue outfit] + [2s] + [2s] = 40% Success Rate
     - [Blue outfit] + [3s] + [3s] = 70% Success Rate

How to get [2s] Gears - (31 S.v.)
     - Random reward from outdoor monster kills.
     - Valhalla Blue or Orange Box. Only use unwanted bound gears.
     - Enchantment Stones from Exploration (32 S.v.).
     - Use only unwanted Enchantment Stones (stat based).

Through Synthesis
     - The Item Shop/Merchant Shop refreshes every 30 min.
     - You can also refresh the Shop for a number of stones.
     - At the "Item Shop" Tab, buy all [1s] gears (22 S.v.).
     - Around 200 Stones per piece.

     - [1s] + [1s] + [1s] = [2s] Gear 40% Success Rate
     - Earn lots of [2s] Gears then proceed on synthesizing [Blue] or [Orange] outfits.
     - You can also synthesize them to [3s] if you want for higher success rate.


Auto Transfer from Transfer Shop NEW!
     - Easier but it will cost you more stones. The result is still randomized though.
     - I recommend to use it only when your synthesize fee reaches above 600 stones.

Formulas Sythesis pockie ninja


Before we start, here are some terminologies:

  • 1s means gears with 1 stat - sync value 22.
  • 2s means gears with 2 stats - sync value 31.
  • 3s means gears with 3 stats - sync value 39.
  • Unbound item + Unbound item + Unbound item = Unbound item
  • Even using one bound item will make the final result bound.

Format:

  • Item to modify + Catalyst + Catalyst = Product (success rate)
  • If the success rate is not 100 that means the item could end up unchanged.
miscellaneous
  • Annonymous Name Card + 2s + 1s = Hand Grenade (90%)
  • Hand Grenade + 2s + 2s = Demon Proof (60%); Feather (10%)
  • Exploration Key + 1s + 1s = Another Exploration Key
Food
  • Beer + 1s + 1s = 1.6x EXP Mark (90%)
  • Beer + Anonymous name card + 1s = 1.6x EXP Mark (80%)
  • Riceball + 2s +2s = 1.6x EXP Mark (60%)
  • Sausage + 2s + 2s = 1.6x EXP Mark (60%)
  • Eternal Focus potion(any type) + 1s + 1s = Konoha secret ingredient
  • Konoha secret ingredient + 1s + 1s = Toad scret ingredient
  • Pet food from shop + 1s + 1s = Another pet food (could be one with greater feeding value)
Suits
  • Grey suit + 2s + 2s = Blue suit (70%)
  • Blue suit + Blue suit + 3s = Orange suit (70%)
  • Blue suit + 3s + 3s = Orange suit (80%)
  • Blue suit + 3s + Lucky Gem = Orange suit (90%)
  • Orange suit + 1s +1s = Orange suit of another character
Gears
  • 1s + 1s + 1s = 2s (40%)
  • 2s + 2s + 2s = 3s (40%)
  • 2s + sync value 32 + sync value 32 = 3s (40%) sync value 32 can be food, exp seals etc.
  • 3s + 1s + 1s = 3s of another kind
  • 3s + Lucky gem + National Cup trophie = 4s (60%)
  • 4s + 1s + 2s = 4s (100%)
Pets
  • Sync value 30 pets + 1s + 1s = Another Sync value 30 pet
  • Sync value 30 pets + 2s + 2s = Sync value 40 pet (30%)
  • Sync value 30 pets + 3s + 3s = Sync value 40 pet (80%)
  • Sync value 40 pets + 1s + 1s = Sync value 40 pets
  • Sync value 40 pets + Anonymous name card + Anonymous name card = sync value 30 pets
  • Sync value 30 pets + Anonymous name card + Anonymous name card = Vulture
Quest Related items
  • Anonymous Card+ Anonymous Card+Anonymous Card= Anonymous Card Folder
  • Weapon+ Weapon disassembler+ Weapon Disassembler= Iron Ore
  • Armor+ Armor Disassembler + Armor Disassembler= Iron Ore
  • Acessory + Acessory DIsassembler+ Acessory Disassembler= Iron Ore
  • Weapon+ Mystery Disassembler+ Hand Grenade= Rare Iron Ore (60%)
  • Armor+ Mystery Disassembler+ Hand Grenade= Rare Iron Ore (60%)
  • Acessory+ Mystery Disassembler+ Hand Grenade= Rare Iron Ore (60%)
This is just a general guideline of how synthesizing works. There are thousands of combinations and I can't list them all. But as you can see the synthesizing system revolves around synthesize values. So play around and find out more youself 

domingo, 20 de mayo de 2012

Resumen Pockie Ninja


Resumen de que trata este juego:
Es un MMo de navegador basado en Naruto y un poco de Bleach al cual podréis acceder desde aquíhttp://ninja.game321.com/ 


Países:
Al inicio la mayoría elegimos a nuestros personajes favoritos, pero hay que tener en cuenta las necesidades de los mismos, por ejemplo: Amichi es bueno en Taijtsu (técnicas cuerpo a cuerpo) y Renji es bueno en el elemento rayo. (Ninjutsu)

Fire Country- Fire Village:
Características: Reducción del daño recibido y ligero aumento de las skills/jutsus de curación.
Representantes: Kurosaki Ichigo, Bomb Ichigo, White Ichigo.

Wind Country - Wind Village:
Características: Aumento de la defensa y el poder de ataque.
Representantes: Namikaze Minato & Namikaze Naruto.

Water Country - Water Village:
Características: Aumento del porcentaje de precisión.
Representantes: Haku, Momochi Zabuza & Kuchiki Rukia.

Ray(Thunder) Country - Ray(Thunder) Village:
Características: Otorga un bonus a la velocidad.
Representantes: Hatake Kakashi, Uchiha Sasuke & Yachiru Kusajishi.

Earth Country - Earth Village:
Características: Aumenta la probabilidad de crítico (en casi todos los MMo un crítico hace el doble de daño normal, en este juego hace 2.5 veces ese daño)
Representantes: Gaara & Hirako Shinji.


Stats y atributos:


1.Strength: Incrementa tu attack y block base de tu equipo actual.
2. Attack: Determina el daño que infliges a tu adversario.
3. Block: Posibilidad de reducir parte del daño que te hacen. Al bloquear tu velocidad aumentará en el próximo movimiento/turno.
4. Agility: Incrementa tu Speed y Dodge base de tu equipo actual.
5. Speed: Indica tu turno de ataque en el combate. (si atacas de primero o de segundo)
6. Dodge: Posibilidad de esquivar el ataque de tu adversario.
7. Stamina: Incrementa tu HP y Chakra base de tu equipo actula..
8. HP: Pierdes el combate si el HP llega a 0. *Excepción: skill Creation Rebirth
9. Chakra: No podrás castear ningún ninjutsu que consuma chakra si este llega a 0.
10. Pierce: Cuanto mayor sea el Pierce menos efectivo será el Block de tu oponente.
11.Hit: Cuanto mayor sea tu Hit menos efectivo será el Dodge de tu oponente.
12.Armor BreakCuanto mayor sea tu Armor Break menos efectiva será la Defense de tu oponente.
13. Defense: Reduce el daño que te hacen.
14. Critical: Incrementa la probabilidad de crítico.
15. Constitution: Cuanto mayor sea tu Constitution menos efectivo será el crítico de tu oponente.

Trajes:
Hay dos tipos de traje: Masculino y Femenino .
Con tres colores: Gray (normal), Blue (bueno), Orange (excelente)
Cada traje tiene su propia arma: Blunt Weapon, Sharp Weapon  y Fligh Gloves 
Cada traje tiene unas stats de base.

viernes, 20 de abril de 2012

Lista completa de los equipos (Outfits) en pockie ninja



    Aqui esta la lista completa de los equiposde pockie ninja (outfits)



Lecturas: Para una mejor comprensión dejare el nombre de los objetos tal como en el juego (en ingles)
   
Tipos de armas:
     - [B] - Blunt Weapons; [S] - Sharp Weapons; [F] - Fists Weapons; [A] - All Weapons
ISV
     - Strength--Agility--Stamina (Initial Stats Value at Outfit +0).
BMV
     - Strength--Agility--Stamina (Basic Modifier Value - "Menos es mejor").
 
Max Stats
     - Se refiere al maximo y final stats del oufit (golden stats) a nivel +31!
   
 
     - Orange Outfits: Maestro, tiene un 15% de incrementar "passive effects"
     - Blue Outfits: Experto tiene 10% de incrementar "passive effect"
     - Gray Outfits: Basico, tiene un 5% de incrementar "passive effect"
______________________________________________________________________

- Pockie Ninja Orange/Blue/Gray Outfits -

Fire Release - Outfits (personajes) con Fire Release Skill passives.
     - [B] Hallowfied Ichigo
               - Stats: 26--26--26     BMV: 13--14--12     Max Stats: 447--435--422
     - [S] Kurosaki Ichigo
               - Stats: 24--24--24     BMV: 13--15--11     Max Stats: 396--396--396
     - [S] White Ichigo
               - Stats: 25--25--25     BMV: 12--14--12     Max Stats: 409--409--409
     - [B] Jiraiya
               - Stats: 27--27--23     BMV: 12--12--14     Max Stats: 436--436--382
     - [B] Yadomaru Lisa
               - Stats: 20--20--20     BMV: 13--12--13     Max Stats: 342--342--342
     - [S] Asuma Sarutobi
               - Stats: 18--16--18     BMV: 14--13--12     Max Stats: 315--288--315
     - [B] Love Aikawa
               - Stats: 24--08--16     BMV: 11--22--10     Max Stats: 396--181--288
     - [S] Momo Hinamori
               - Stats: 18--17--16     BMV: 13--13--12     Max Stats: 315--302--288
______________________________________________________________________

Water Release- Outfits (personajes) con Water Release Skill passives.
     - [S] Kuchiki Rukia
               - Stats: 24--24--24     BMV: 14--14--11     Max Stats: 420--408--420
     - [S] Halibel
               - Stats: 26--22--26     BMV: 12--20--10     Max Stats: 422--369--422
     - [S] Momochi Zabuza
               - Stats: 24--20--18     BMV: 12--15--12     Max Stats: 396--342--315
     - [F] Hitsugaya Toushiro
               - Stats: 12--28--24     BMV: 22--12--09     Max Stats: 235--449--396
     - [S] Haku
               - Stats: 06--28--20     BMV: 37--08--13     Max Stats: 154--449--342
     - [B] Nanao Ise
               - Stats: 14--16--18     BMV: 11--26--09     Max Stats: 262--288--342
______________________________________________________________________

Earth Release-  Outfits (personajes) con  Earth Release Skill passives.
     - [B] Gaara
               - Stats: 25--18--30     BMV: 11--26--09     Max Stats: 409--315--476
     - [F] Hollowfied Hirako Shinji 
               - Stats: 20--20--20     BMV: 14--14--12     Max Stats: 342--342--342
     - [F] Hirako Shinji
               - Stats: 16--16--16     BMV: 14--14--12     Max Stats: 288--288--288
______________________________________________________________________

Lightning Release- Outfits (characters) with Lightning Release Skill passives.
     - [B] Hatake Kakashi
               - Stats: 26--26--24     BMV: 12--12--13     Max Stats: 435--435--445
     - [S] Uchiha Sasuke
               - Stats: 25--27--24     BMV: 13--11--14     Max Stats: 409--436--371
     - [B] Kusajishi Yachiru
               - Stats: 24--12--24     BMV: 11--19--11     Max Stats: 396--235--396
     - [B] Abarai Renji
               - Stats: 26--06--16     BMV: 10--21--12     Max Stats: 422--154--288
______________________________________________________________________

Wind Release-  Outfits (personajes) con  Wind Release Skill passives.
     - [F] 4th Hokage
               - Stats: 22--30--22     BMV: 13--10--18     Max Stats: 369--476--369
     - [F] Uzumaki Naruto
               - Stats: 28--24--24     BMV: 12--15--12     Max Stats: 449--371--371
     - [F] Shihouin Yoruichi
               - Stats: 22--30--18     BMV: 13--10--18     Max Stats: 369--476--315
     - [F] Soifon
               - Stats: 22--26--16     BMV: 13--11--17     Max Stats: 369--422--288
     - [B] Temari
               - Stats: 23--23--20     BMV: 13--13--14     Max Stats: 382--382--342
     - [F] Ggio Vega
               - Stats: 13--22--13     BMV: 17--10--14     Max Stats: 248--369--248
______________________________________________________________________

Body Technique/Taijutsu Skills -  Outfits (personajes) con  Body Skill passives.

     - [F] Hyuga Hinata 
               - Stats: 24--25--26     BMV: 12--11--17     Max Stats: 371--422--462
     - [B] Sakura Haruno
               - Stats: 30--17--26     BMV: 10--16--11     Max Stats: 476--302--422
     - [B] Grimmjow
               - Stats: 24--22--14     BMV: 22--12--09     Max Stats: 396--369--262
     - [B] Hollowfied Grimmjow
               - Stats: 21--21--19     BMV: 13--13--13     Max Stats: 355--355--331
     - [F] Huyga Neji
               - Stats: 22--22--16     BMV: 13--13--13     Max Stats: 369--369--288
     - [F] Rock Lee 
               - Stats: 22--22--16     BMV: 12--13--13     Max Stats: 369--369--288
     - [B] Akimichi Choji 
               - Stats: 23--04--23     BMV: 09-121--08     Max Stats: 382--128--382
     - [B] Inuzuka Kiba
               - Stats: 17--23--08     BMV: 12--11--18     Max Stats: 302--382--181
     - [B] Sarugaki Hiyori
               - Stats: 18--14--18     BMV: 13--16--10     Max Stats: 315--262--315
______________________________________________________________________

Ninja Item/Tool Skills -  Outfits (personajes) con  Ninja Item Skill passives.
     - [S] Kuchiki Byakuya
               - Stats: 25--25--24     BMV: 13--14--12     Max Stats: 409--409--396
     - [S] Gin Ichimaru
               - Stats: 16--22--24     BMV: 22--12--09     Max Stats: 288--369--396
     - [B] Sasori
               - Stats: 26--12--26     BMV: 10--29--09     Max Stats: 422--235--422
     - [F] Zangetsu
               - Stats: 24--18--23     BMV: 12--19--10     Max Stats: 396--315--382
     - [F] Aburame Shino
               - Stats: 18--20--18     BMV: 18--11--11     Max Stats: 315--342--315
     - [S] Rangiku Matsumoto
               - Stats: 23--07--18     BMV: 10--21--11     Max Stats: 382--168--315
     - [S] Tenten
               - Stats: 10--20--18     BMV: 17--11--13     Max Stats: 208--342--262
______________________________________________________________________

Sealing Techniques -  Outfits (personajes) con  Sealing Skill passives.
     - [S] Orochimaru
               - Stats: 25--26--26     BMV: 13--12--11     Max Stats: 409--422--422
     - [S] Nelliel
               - Stats: 26--30--26     BMV: 13--12--11     Max Stats: 398--476--447
     - [B] Mitarashi Anko
               - Stats: 14--18--14     BMV: 14--11--15     Max Stats: 262--315--262
______________________________________________________________________

Illusion Skills - Outfits (characters) with Illusionary Skill passives.
     - [S] Aizen 
               - Stats: 27--27--28     BMV: 12--12--12     Max Stats: 436--436--449
     - [S] Uchiha Itachi
               - Stats: 23--27--20     BMV: 12--10--18     Max Stats: 382--461--367
     - [F] Yamanaka Ino
               - Stats: 22--16--20     BMV: 11--17--12     Max Stats: 369--288--342
     - [S] Kurenai Yuuhi
               - Stats: 12--18--12     BMV: 20--11--11     Max Stats: 235--315--235
     - [B] Nara Shikamaru
               - Stats: 16--16--16     BMV: 14--14--12     Max Stats: 288--288--288
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Healing Skills -  Outfits (personajes) con  Healing Skill passives.
     - [F] Hollow Ulquiorra
               - Stats: 24--22--28     BMV: 13--21--09     Max Stats: 371--369--449
     - [F] Inoue Orihime
               - Stats: 20--22--30     BMV: 20--15--08     Max Stats: 342--369--476
     - [F] Tsunade 
               - Stats: 30--14--28     BMV: 10--17--11     Max Stats: 476--262--449
     - [S] Unohana Retsu
               - Stats: 28--15--29     BMV: 12--17--09     Max Stats: 449--275--463
     - [S] Ulquiorra
               - Stats: 18--21--26     BMV: 13--22--08     Max Stats: 315--355--422
     - [S] White Ulquiorra
               - Stats: 20--22--27     BMV: 13--21--09     Max Stats: 342--369--436
     - [F] Kurotsuchi Nemu
               - Stats: 12--10--26     BMV: 19--29--06     Max Stats: 235--208--422 (Best HP/Chakra)
     - [F] Shizune
               - Stats: 10--14--24     BMV: 19--16--08     Max Stats: 208--262--396
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Pockie Ninja S-Rank/Shippuden/Limited Outfits -

       S-Rank equipos son equipos que no pueden ser sintetizados a partir de trajes de azul. Sólo pueden ser obtenida a través de eventos especiales o items.

Fire Release - Outfits (personajes) con Fire Release Skill passives.
     - [F] Kyuubi Naruto
               - Stats: 25--25--30     BMV: 17--13--08     Max Stats: 409--409--476
     - [A] Sanji
               - Stats: 40--40--30     BMV: 08--09--17     Max Stats: 536--536--377 Coming Soon!
     - [A] Guren
               - Stats: 20--28--40     BMV: 18--13--07     Max Stats: 367--424--523 NEW!
     - [S] Konan
               - Stats: 38--40--30     BMV: 10--08--15     Max Stats: 484--511--426 (Best Speed/Dodge)
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Water Release - Outfits  (personajes) con Water Release Skill passives.
     - [S] 2nd Hokage
               - Stats: 45--30--35     BMV: 08--15--11     Max Stats: 553--426--469 (Best Attack/Block)
     - [S] Kisame Hoshigaki
               - Stats: 32--26--30     BMV: 08--18--11     Max Stats: 466--385--464
     - [S] Suigetsu
               - Stats: 35--30--23     BMV: 08--12--18     Max Stats: 469--464--370
     - [F] Mizukage
               - Stats: 40--40--40     BMV: 10--11--11     Max Stats: 486--486--486
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Earth Release- Outfits  (personajes) con  Earth Release Skill passives.
     - [F] Deidara
               - Stats: 33--29--26     BMV: 08--12--17     Max Stats: 479--450--373
     - [F] Yamato
               - Stats: 29--29--30     BMV: 11--12--11     Max Stats: 438--438--439
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Lightning Release - Outfits (personajes) con Lightning Release Skill passives.
     - [S] Hebi Sasuke
               - Stats: 37--42--28     BMV: 10--09--15     Max Stats: 495--550--400
     - [A] Zaraki Kenpachi 
               - Stats: 40--36--34     BMV: 08--10--15     Max Stats: 536--507--406 Coming Soon!
     - [A] Zaraki Kenpachi 
               - Stats: 40--30--40     BMV: 08--18--09     Max Stats: ???--???--???   Limited Edition!
     - [A] Shunsui Kyōraku 
               - Stats: 25--35--28     BMV: 18--08--11     Max Stats: 384--493--437 NEW!
     - [S] Kotetsu Isane
               - Stats: 37--21--30     BMV: 08--17--12     Max Stats: 495--368--439
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Wind Release- Outfits  (personajes) con Wind Release Skill passives.
     - [A] Kisuke Urahara 
               - Stats: 38--38--40     BMV: 11--10--10     Max Stats: 484--484--486 
     - [F] Sage Naruto
               - Stats: 37--37--37     BMV: 10--11--10     Max Stats: 471--471--471
     - [A] Kushina Uzumaki
               - Stats: 38--20--30     BMV: 08--20--10     Max Stats: ???--???--???   
     - [B] Mashiro Kuna
               - Stats: 41--31--38     BMV: 08--14--11     Max Stats: 537--427--484
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Body Technique/Taijutsu Skills - Outfits  (personajes) con Body Skill passives.
     - [S] Hidan 
               - Stats: 33--19--36     BMV: 13--16--08     Max Stats: 454--341--482
     - [A] Kimimaro
               - Stats: 35--33--42     BMV: 09--17--08     Max Stats: 506--392--562 
     - [F] Kakuzu 
               - Stats: 34--24--30     BMV: 08--17--12     Max Stats: 468--383--451
     - [A] Little Jun
               - Stats: 34--29--25     BMV: 10--13--11     Max Stats: 480--438--397 
     - [A] Kujou Nozomi
               - Stats: 20--38--30     BMV: 14--09--11     Max Stats: 392--496--426 
     - [A] Hime-Cut Hinata
               - Stats: 38--42--30     BMV: 11--09--12     Max Stats: 496--525--426
     - [B] Tatsuki Arisawa
               - Stats: 29--37--22     BMV: 11--09--15     Max Stats: 438--495--381
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Illusion Skills - Outfits  (personajes) con Illusionary Skill passives.
     - [A] Hollowfied Aizen
               - Stats: 38--42--35     BMV: 09--09--18     Max Stats: ???--???--???   
     - [S] Pain 
               - Stats: 40--40--40     BMV: 11--11--10     Max Stats: 486--486--486
     - [A] Little Meng
               - Stats: 25--29--34     BMV: 13--11--10     Max Stats: 397--438--480 (Game Mascot)
     - [F] Shiba Kuukaku
               - Stats: 32--21--35     BMV: 12--17--08    Max Stats: 444--343--493
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Healing Skills - Outfits  (personajes) con Healing Skill passives.
     - [S] 3rd Hokage
               - Stats: 33--39--39     BMV: 14--10--09     Max Stats: 429--510--510
     - [A] KabutoYakushi
               - Stats: 30--50--45     BMV: 14--09--09     Max Stats: 439--546--516 
     - [F] Karin
               - Stats: 24--32--32     BMV: 19--11--08     Max Stats: 358--466--466
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